
The evil Psy-Crow was transporting a super suit, built by the genius Professor Monkey-For-A-Head, to Queen Pulsating, Bloated, Festering, Sweaty, Pus-Filled, Malformed, Slug-For-A-Butt, but along the way it was stolen by a rebel. He was once just a spineless, dirt-eater with no real mission in his life.īut then something unexpected happened. Earthworm Jim was reviewed with version 1.0.8."Jim wasn't always a studly super-worm. As a result, these scenes are actually highlights in the iPhone Earthworm Jim. The tilt controls that Gameloft added to the racing stages, where Jim hops on a rocket and flies through the cosmos alongside Psy-Crow, avoiding obstacles while picking up boosts, work quite well. At least the action buttons for jumping, shooting, and whipping Jim's head are responsive no matter the control scheme you choose. It works in Assassin's Creed and Hero of Sparta, but it is way too sloppy here. Trying to play with that stick is terrible. Although I complain about the d-pad here, I should at least be somewhat happy that the included virtual analog stick was not the only option. But Earthworm Jim was such a finely tuned game that it demands tighter controls. I could see a newcomer not necessarily getting all bent up about the lack of precision. Beware, the virtual d-pad!įussing with the d-pad is very frustrating, especially if you have experience with Earthworm Jim and know how to play it. Virtual controls on the iPhone are just not exact enough for a game like Earthworm Jim (or Sonic the Hedgehog, as we saw with that questionable port – although to be fair, Gameloft's Earthworm Jim redux is significantly improved over SEGA's straight Sonic port). You needed to be an expert twitch gamer to make it to the end of these games. Jump timing was perfectly calibrated to the width of gaps or the height of ledges.

The catch with bringing a beloved 8- or 16-bit platformer to the iPhone is that these games were designed with NASA-like precision. I've already heard a little grumbling about these updates.

The original themes are still just as recognizable, but they have been updated. While the general design remains the same, Gameloft has replaced the classic sprites and backdrops with refreshed art. Earthworm Jim for the iPhone is an updated version of the original game in the series. Now, Gameloft has resurrected the darling 16-bit hero for the iPhone.
